Haha yeah. the Super arts are much easier. Much easier than charge version. Quarter circle forwardx2. You should also learn to cancel into super jump(hehe I got that from the trials in Online Edition)..that is if you haven't already. I find the timing to be a bit tricky, but seems like it's totally worth it to add some extra damage/hit(s).
I also love Remy's "flash kick" SA. I find it extremely hard to do Guile's flash kick with charging and having to do the double motion. But yeah...Charge moves seem a bit easier in SF3 too.
I dunno. I love SF3 so much. The speed of the gameplay is feels perfect to me. SFA3 seems like you have to have insane reaction timing, while SF4 seems unbearably slow.
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